UX for a new Town February 2011 Designing for life not only habitation. Envisioning the life of the community: Understanding the project Development of 72 (44+28 apartments in phase 1 +phase2) in 5 buildings Projected Future Population data (received from developers team) 1. (blue) British retirees – major sale channel 2. (orange) […]
Category: UX
Marriott hotel experience
Understanding business landscape Development of the new hotel is a multiparty operation that takes several years (2-5 typically) of the development, and significant risk and cost associated Who is involved and what are their pain points On the decision making side Developer and Operator On service providing side Architectural designer, Interior Designer, Contractor Understanding pain points: […]
Making users Welcome in VR
Creating the intuitive Interaction in VR neuroscience backed-gesture supported-UI Lets start by examining what conditions would need to be meet to generate a feel that the world of VR experience is believable and real. Pillars of VR accepting and believing in immersion this is a mix of technological achievement ( no detectable lag, orientable […]
Raddison Vine bar
UX for design of cyber-physical project My Role: UX Lead, Visual Lead, Architecture Lead June to October 2013 1. Setting the scene – Generating business landscape for design teams and consultants Interviews with stake holders Competitors research Team kick off Stakeholders interviews Frequently overall needs for the project come in need-to-be-assembled perspectives from multiple stakeholders
